G.N.A.R. - The Trailer / Movie / Game
- TO WATCH THE MOVIE GO TO G.N.A.R. the movie
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Wouldn’t it be great if every line, air and stunt at every hill had some sort of numerical value assigned to it? That way, when ripping around any resort friends could compete against each other to determine who was the raddest, like some sort of supped up game of HORSE? No? Well Shane McConkey and Scott Gaffney thought so, and that’s why they came up with the game of G.N.A.R. — Gaffney’s Numerical Assessment of Radness (apparently M.N.A.R didn’t really roll off the tongue).
The goal in the game is to get as many points as possible by skiing radical lines, minimizing penalties, and gathering bonus points by performing humorous and embarrassing acts. Every difficult line and cliff at Squaw Valley, as well as all the embarrassing acts and penalties are assigned point values with a general rule: the more uncomfortable one feels when doing something, the more points they’re going to get.
A few excerpts from Shane’s introduction to G.N.A.R. sum up the purpose of the competition: “Here at Squallywood, it is important to compete with each other as well as ourselves while out on the mountain…No powder day at Squaw would be complete without a little attitude thrown around and some egos to stroke and crush…On a testing ground of such incomprehensible sickness, and with a cast of riders so loaded with talent, how does one compare themselves? Through competition and with points, naturally.” Dr. Gaffney is extremely excited to see a game of G.N.A.R. come to fruition. “I think this thing is going to be really funny. People are going to be embarrassed, doing things they won’t necessarily want to be doing.”